Teammembers
Engeneers
Stepan Khmelntskyi
Wessel te Riele
Designers:
Nick Duivenvoorden (Concept Artist)
Mélanie Chapel (Scrum Master, Concept Artist)
Max Bischoff (3D Artist, Level Design)
Pavol Satina (3D Artist, Animator, Game Design, Level Design)
Wei Jing Ye (Lead Designer, Concept Artist)